BARBARA K. PROKOP

SENIOR PRODUCT DESIGNER

DESIGNING PRODUCTS.
 
 
Barbara K. Prokop

Product Designer 

Chat with me on the desktop version

 

I use AI to be fast at slow design.

Not to replace thinking.

But to protect it.

 

 

 

 

JL cover

JOINTLIFT

WORKING iOS MVP • APPROVED FOR EXTERNAL TESTFLIGHT TESTING

A working iOS app for two collaborators who need to keep one shared project moving. Each person owns their own task and shares only the updates that help the other person continue.

Approach:

I shaped the product and interaction design in Figma, then used AI tools to build it as a working iOS MVP.

Outcome:

A working app approved for external TestFlight testing. People can create an account, invite a collaborator, share updates and reach a shared ending.

Role:

Product design, interaction design and AI assisted build

 

Studio systems audit mobile app Figma prototype with AI photo analysis

STUDIO SYSTEMS AUDIT

After working with multiple studios, I saw the same issue: clients couldn’t clearly identify where their workflows were breaking down. Decisions were based on intuition rather than structure, leading to inefficiency and frustration.

Approach:

I designed a mobile tool that uses AI-assisted photo analysis to surface workflow bottlenecks and guide users toward clear, actionable improvements.

Outcome:

A working prototype that enables clients to quickly diagnose inefficiencies and move into targeted consultation.

Role:

Concept, UX/UI, prototyping (Figma)

 

Studio systems audit mobile app Figma prototype with AI photo analysis

STUDIO SYSTEMS AUDIT

After working with multiple studios, I saw the same issue: clients couldn’t clearly identify where their workflows were breaking down. Decisions were based on intuition rather than structure, leading to inefficiency and frustration.

Approach:

I designed a mobile tool that uses AI-assisted photo analysis to surface workflow bottlenecks and guide users toward clear, actionable improvements.

Outcome:

A working prototype that enables clients to quickly diagnose inefficiencies and move into targeted consultation.

Role:

Concept, UX/UI, prototyping (Figma)

XR museum platform spatial design built in Blender and Mozilla Hubs

XR MUSEUM PLATFORM

A project funded by the Canada Council for the Arts required building a virtual museum to exhibit a series of sculptures, but the platform did not exist and my 3D skills were still limited. Halfway through the project, the developer quit.

Approach:

I took over the build in Blender, learned the tool while designing the environment, and coordinated the project across concept, build, and delivery.

Outcome:

A working and accessible XR museum platform, successfully launched as a public event.

 

Role:

Spatial design, 3D build, project coordination

 

XR museum platform spatial design built in Blender and Mozilla Hubs

XR MUSEUM PLATFORM

A project funded by the Canada Council for the Arts required building a virtual museum to exhibit a series of sculptures, but the platform did not exist and my 3D skills were still limited. Halfway through the project, the developer quit.

Approach:

I took over the build in Blender, learned the tool while designing the environment, and coordinated the project across concept, build, and delivery.

Outcome:

A working and accessible XR museum platform, successfully launched as a public event.

Role:

Spatial design, 3D build, project coordination

AI video production workflow four tool pipeline content creation

AI VIDEO WORKFLOW

In 2023, a social media campaign needed video content, but there was no crew, no budget, and AI video tools were still too rough to use in a straightforward way.

Approach:

I designed a repeatable four tool workflow by chaining together AI writing, image generation, avatar video, and editing tools into a pipeline that could produce usable content quickly and consistently.

Outcome:

A repeatable production pipeline that made content creation 70% faster and increased engagement by 30%.

Role:

Creative direction, pipeline design, production

AI video production workflow four tool pipeline content creation

AI VIDEO WORKFLOW

 

In 2023, a social media campaign needed video content, but there was no crew, no budget, and AI video tools were still too rough to use in a straightforward way.

Approach:

I designed a repeatable four tool workflow by chaining together AI writing, image generation, avatar video, and editing tools into a pipeline that could produce usable content quickly and consistently.

Outcome:

A repeatable production pipeline that made content creation 70% faster and increased engagement by 30%.

Role:

Creative direction, pipeline design, production

Custom furniture design and fabrication Berlin wood concrete metal

CUSTOM FURNITURE

Off the shelf solutions often fail when a space has specific architectural constraints, functional demands, or aesthetic requirements.

Approach:

I design and build custom spatial solutions by translating functional needs into tailored structures and furniture, working from concept sketches through Blender prototypes to fabrication across wood, concrete, glass, and metal.

Outcome:

Spatial additions that improve usability, flow, and visual coherence across different environments.

Role:

Spatial design, prototyping, fabrication

Custom furniture design and fabrication Berlin wood concrete metal

CUSTOM FURNITURE

 

Off the shelf solutions often fail when a space has specific architectural constraints, functional demands, or aesthetic requirements.

Approach:

I design and build custom spatial solutions by translating functional needs into tailored structures and furniture, working from concept sketches through Blender prototypes to fabrication across wood, concrete, glass, and metal.

Outcome:

Spatial additions that improve usability, flow, and visual coherence across different environments.

Role:

Spatial design, prototyping, fabrication

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